Editor's Note
positron-abstract-svg
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Install
npx skills add https://github.com/posit-dev/positron --skill positron-abstract-svgPositron Abstract SVG Skill
This skill helps you create clean, on-brand abstract SVG illustrations of the Positron IDE for documentation, walkthroughs, onboarding, and feature previews.
It applies to any part of the Positron IDE -- editor, notebooks, data explorer, console, plots, variables pane, terminal, AI assistant, and so on. The bundled examples and component patterns happen to focus on notebooks (that is what has been built so far), so treat them as a starting library rather than the full scope: the constraints, palette, fonts, layering rules, and icon conventions generalize to any surface. For a surface not yet covered, work from a screenshot and compose new components from the same primitives in the same style.
Critical Constraints
These are static SVGs rendered as plain images (e.g. <img src="...">) in many different contexts -- documentation sites, in-app walkthroughs, READMEs, etc. They cannot rely on the host page's styles or scripts. This means:
- No external CSS / CSS variables -- references like
var(--some-token)will NOT resolve. All colors must be self-contained (hardcoded hex values, or an inline<style>block within the SVG itself). - No JavaScript -- static SVG only.
- Assume a light background by default -- the palette and examples target a light context. Supporting both light and dark themes is a nice-to-have, not a requirement (see below); reach for it when the SVG will appear on surfaces of both kinds.
- Sizing: walkthrough images are commonly
width="520" height="260", but pick a size and aspect ratio that suits the surface you are depicting and where the image will appear.
For a light-only image, start with an opaque white background rect:
<rect width="520" height="260" fill="#FFFFFF"/>
To support light and dark, omit the opaque background and either use colors that read on both, or adapt with an inline <style> block inside the SVG (a @media (prefers-color-scheme: dark) rule honored when the SVG carries its own styles). Keep it simple and always preview on both backgrounds.
Color Palette
These images exist to communicate complex UI simply. Clarity comes first -- a color that helps the eye parse the layout is worth using even if it isn't an exact Positron theme color. Matching the Positron theme is a nice-to-have, not a requirement; reach for whatever reads clearly at small sizes.
The palette below is a tested starting point. #447099 is the Positron brand blue; reserve it for the focal point. Treat the grays as a coherent set rather than precise values to match.
| Color | Hex | Use |
|---|---|---|
| Positron blue | #447099 | Active tab underline, active cell border, Python dropdown border, focal-point highlights only -- use sparingly |
| Running kernel green | #3DAA6E | Session status dot in kernel/Python dropdown |
| Icon gray | #5A5A5A | All toolbar and action bar icons |
| Line number blue | #8DA5B8 | Code cell line numbers |
| Code placeholder | #C8C8C8 | Gray rects representing code lines |
| Output placeholder | #D0D0D0 | X-axis tick labels and secondary placeholder rects |
| Panel header bg | #F4F4F4 | Panel headers (Variables, Posit Assistant) |
| Toolbar bg | #FAFAFA | Notebook toolbar background |
| Tab bar bg | #F2F2F2 | Inactive tab area |
| Active tab bg | #FFFFFF | Active file tab |
| Cell separator | #EEEEEE | Line between code area and output area in cells |
| Panel separator | #E0E0E0 | Vertical dividers between panels; toolbar bottom border |
| Inactive cell bg | #F8F8F8 | Gray background of code area inside cells |
| Highlighted row | #EEF3F8 | Selected/highlighted row in variables pane |
| Syntax: variable | #447099 | Variable names in code (blue) |
| Syntax: number/value | #098658 | Numbers and values in code (green) |
| Syntax: function | #C75C5C | Function names like print (red) |
| Syntax: string | #B07020 | String literals (orange-brown) |
| Header text | #3E4246 | Panel header labels |
| Body text | #333333 | Tab labels and readable text |
| Muted text | #8A8A8A | Execution count [n], secondary labels |
Gathering Input Before You Start
The more context you have about the actual UI, the better the abstract image will be. Ask the user for:
- A screenshot of the actual Positron UI being depicted -- this shows exact proportions, which elements are present, and what the focal point should be. If no screenshot is available, describe what you plan to show and confirm with the user.
- Codicon names for any toolbar or action bar icons -- e.g.,
notebook-execute,debug-alt-small,run-above. Use the ready-made paths inreferences/codicons.md; these are the curated, consistent set the existing walkthrough images already use. For an icon not listed there, copy thed=fromnode_modules/@vscode/codicons/src/icons/<name>.svg, then simplify it to match the flat style of the existing set (upstream codicons have evolved, so a fresh pull may not match visually). - File type icons -- Positron uses the Seti UI file icon theme. Locally it ships only as a font (
extensions/theme-seti/icons/seti.woff), so there is no per-file SVG to extract from the repo. To show a tab file icon (.ipynb,.R,.py,.csv, etc.), fetch the source SVG from theicons/folder of that repo (an external network call) and inline it, or hand-draw a simple file glyph. NOTE: this seti-icon approach is currently untested in practice -- verify the result in a preview and keep the glyph simple.
Workflow
- Gather input -- screenshot of the UI, icon names, file types (see above).
- Plan the layout -- decide what panels/components to show and their proportions.
- Sketch in SVG -- write the SVG, starting with background elements, then building up layers.
- Preview -- always render a preview before saving to file; this catches layout issues early. In Claude Desktop, use the
show_widgettool -- it renders the SVG inline and is the fastest way to iterate. In other environments (CLI, etc.),show_widgetis unavailable, so preview by writing the SVG to a temp file and opening it in a browser or image viewer. - Iterate -- adjust based on the preview, re-render, repeat until it looks right.
- Save -- write the final SVG to the correct path in the repository. If you previewed via a renderer (e.g.
show_widgetin Claude Desktop), strip any cruft it injected before saving: per-elementstyle="fill:rgb(...);..."attributes (thefill="#hex"attribute already carries the color) and anyAnthropic Sans/ renderer-specific font names. Ship clean SVG with only the font stacks listed below.
SVG Layering (Z-order)
SVG renders elements in document order -- later elements appear on top. The general rule: draw containers before their contents, and floating/overlay elements last. For example:
- Draw a container's border and background before the content inside it (a cell, panel, dialog, etc.).
- Draw floating toolbars and overlays after their parent so they sit on top (e.g. a cell action bar).
- Draw separator/divider lines early so later content overlaps them cleanly.
Fonts
- UI labels, tab names, panel headers:
-apple-system, BlinkMacSystemFont, 'Segoe UI', sans-serif - Code and line numbers:
'Consolas', 'SF Mono', 'Menlo', monospace
Code Representation
Never write real readable text (code, labels, descriptions) in these illustrations unless the content is the focal point of the image. Use placeholder gray rects for any body text instead:
<!-- Good: placeholder code lines -->
<rect x="58" y="90" width="200" height="4" rx="2" fill="#C8C8C8"/>
<rect x="58" y="102" width="80" height="4" rx="2" fill="#C8C8C8"/>
<rect x="58" y="114" width="120" height="4" rx="2" fill="#C8C8C8"/>
When a specific piece of code IS the point (e.g., showing syntax highlighting for a kernel selector image), use <tspan> elements inside a <text> element for multi-color syntax:
<text x="58" y="86" font-family="'Consolas', 'SF Mono', 'Menlo', monospace" font-size="10.5">
<tspan fill="#447099">x</tspan><tspan fill="#5A5A5A"> = </tspan><tspan fill="#098658">10</tspan>
</text>
Toolbar Icons (Codicons)
All toolbar icons use codicon SVG paths scaled to fit inside a 16x16 coordinate space. See references/codicons.md for the curated, ready-to-use icon paths.
Usage pattern -- scale icons to 16px at translate(x, y):
<g transform="translate(10, 37)" fill="#5A5A5A">
<path d="...codicon path..."/>
</g>
For smaller contexts (cell action bar at ~11px), scale down:
<g transform="translate(35, 68) scale(0.7)" fill="#5A5A5A">
<path d="...codicon path..."/>
</g>
Component Patterns
See references/patterns.md for copy-pasteable SVG snippets. The current set is notebook-focused (it covers what has been built so far). For other Positron surfaces, reuse the general primitives below -- tab bars, panels, toolbars, icons, placeholder text, separators -- and compose new components in the same style. Available snippets:
- Tab bar with active file tab
- Notebook toolbar (Run All, Clear All, + Code, + Markdown, Refresh, Python dropdown)
- Code cell (inactive / active / combined code+output)
- Cell action bar (floating toolbar above cell)
- Execution count
[n] - Vertical panel separator
- Variables pane header + rows
- Posit Assistant chat panel
- Context chip (file attachment pill)
- Bar chart output
Tips
General (apply to any surface):
- Blue is a focal-point color -- don't use
#447099everywhere. Reserve it for the one element that should draw the eye (the active/selected item, a key highlight). - Anchor distinct regions with a gray header (
#F4F4F4) -- it keeps panels (Variables, Posit Assistant, any sidebar) visually separate. - Build glyphs from primitives, not font symbols -- e.g. a close (x) is two crossing
<line>elements, not an SVG symbol. - Output/content areas are white (
fill="#FFFFFF"), reserved for rendered results; gray backgrounds read as editors/inputs.
Notebook-specific (examples of applying the above):
- Consistent cell padding: line numbers at
text-anchor="end"positioned 20px from the cell's left edge; code content 26px from the left edge. - Code/output separator lines inside a cell:
#EEEEEE, 1px.
Reference Images
The canonical style references live in references/examples/ next to this skill. They were produced with this skill and are the ground truth for palette, spacing, and conventions -- open them and match their style:
notebook-hero-abstract.svg-- full-width notebook, floating cell action bar, large bar chart outputnotebook-editor-abstract.svg-- editor + variables pane, Python dropdown focal pointnotebook-ai-context-abstract.svg-- split Posit Assistant / notebook viewkernel-selector-abstract.svg-- kernel dropdown menu open (note the 400x210 canvas)
Caveat: some *-abstract.svg files in the repo's walkthrough media folder (src/vs/workbench/contrib/welcomeGettingStarted/common/media/, e.g. data-explorer-abstract.svg) were NOT created with this skill. Do not treat those as style references -- their palette and conventions differ. Use the bundled references/examples/ set instead.